随心所欲480 发表于 昨天 19:30

[分享]斑竹还没睡醒,偷偷搬一下11.2的蓝贴内容

本人渣翻我就直接上GPT了

黑翼之巢
在黑翼之巢中应用至少1个词缀后,现在会在战利品缓存中增加一个额外的物品。这个物品将是你阵营的8个职业饰品之一。

德鲁伊
野性伤害:2件套Tier 2.5奖励现在使撕碎(Shred)的伤害增加15%(原为20%)。
裂伤(熊形态):威胁值修正系数提高至每点伤害1.5倍威胁值(原为1.0倍)。
割裂(Lacerate):
直接伤害的威胁值修正系数降低为每点伤害3.33倍(原为3.5倍)。
持续伤害的威胁值修正系数降低为每点伤害3.33倍(原为3.5倍)。
开发者备注:这些威胁值改动旨在帮助坦克德鲁伊在战斗开始时快速建立仇恨,使狂暴(Berserk)在开场时更有价值,同时保持堆叠割裂的价值。

以下的平衡德鲁伊更新于2024年11月19日实施:
强化狂暴回复(Improved Frenzied Regeneration)不再能在枭兽形态(Moonkin Form)下使用。
生存本能(Survival Instincts)不再能在枭兽形态下使用。
梦境之能(Dreamstate)对自然和奥术伤害的增加效果不再能作用于玩家。
开发者备注:这些改动主要针对PvP中枭兽形态的困境。他们在这些天赋下仍有选择,虽然耐久性和爆发能力会有所降低,可以选择艾露恩之火(Elune’s Fire)作为PvP选项。此外,这些改动也为最近对强化月火术(Improved Moonfire)和月怒(Moonfury)的加强调整腾出了空间。

猎人
远程猎人:Tier 2.5两件套奖励现在对非玩家控制目标的夺命射击(Kill Shot)伤害增加20%。
切换到夺命射击符文(Kill Shot rune)时,现在会正确地将其冷却时间设置为12秒(原为15秒),调整为新的基础冷却时间。
切换离开夺命射击符文时,会将突袭打击(Flanking Strike)置于12秒冷却状态,并在12秒内阻止狙击训练(Sniper Training)的叠加。
猎人宠物:现在将从猎人装备中受益,装备能够减少被闪避或招架的几率。
切换快速击杀(Rapid Killing)至锁定装填(Lock and Load)现在会在60秒内禁止使用锁定装填。

法师
极速冷却(Cold Snap)冷却时间减少至5分钟(原为10分钟)。
火法师Tier 2.5四件套奖励:伤害加成降低为15%(原为20%)。
火法师安其拉废墟三件套奖励:伤害加成降低为15%(原为20%)。
活动炸弹(Living Bomb):增加了一行新描述文字:“活动炸弹受所有触发或修改灼烧(Scorch)的天赋和效果影响。”这使得活动炸弹的每跳伤害和爆炸伤害在点出天赋后可以应用火焰易伤(Fire Vulnerability)。

风残殒落殒d 发表于 昨天 18:40

原文Blackwing LairApplying at least 1 affix in Blackwing Lair will now add an additional item to the loot cache. This item will be one of your faction’s 8 class trinkets.
DruidFeral damage 2-piece Tier 2.5 set bonus now increases Shred damage by 15% (was 20%).
Mangle (Bear) Threat modifier increased to 1.5x threat per damage (was 1.0x threat per damage).
Lacerate’s impact Threat modifier decreased to 3.33x threat per damage (was 3.5x threat per damage).
Lacerate’s damage over time Threat modifier decreased to 3.33x threat per damage (was 3.5x threat per damage).
Developers’ notes: The threat changes are intended to assist in snap threat for Tank Druids, giving more value to using Berserk on the opening of a fight while retaining the value in stacking a lacerate.
The following Balance Druid updates were implemented on November 19, 2024:
Improved Frenzied Regeneration can no longer be used in Moonkin Form
Survival Instincts can no longer be used in Moonkin Form
Dreamstate’s increase to Nature and Arcane damage taken, can no longer be applied to players.
Developers’ notes: These changes are targeted at Moonkin’s frustrations in PvP encounters. They will still have an option in these slots rune-wise for PvP, albeit way less durable or bursty, in the form of Elune’s Fire. Dreamstate will still provide the mana regeneration in PvP. This also made room for the talent adjustments made recently to buff up Improved Moonfire and Moonfury.
HunterRanged Hunter Tier 2.5 2-set bonus is now a 20% increase to Kill Shot damage against non-player-controlled targets.
Swapping to the Kill Shot rune will now correctly place it on a 12 second cooldown (was 15 seconds), adjusted for its new base cooldown.
Swapping off of the Kill Shot rune will now place Flanking Strike on a 12 second cooldown, and prevent the stacking of Sniper Training for 12 seconds as well.
Hunter Pets will now benefit from equipped gear on the Hunter that reduces the chance to be dodged or parried.
Swapping Rapid Killing to Lock and Load now prevents the use of Lock and Load for 60 seconds.
MageThe cooldown of Cold Snap has been reduced to 5 minutes (was 10 minutes).
Fire Mage Tier 2.5 4-piece bonus decreased to 15% (was 20%).
Fire Mage Ruins of Ahn’Qiraji 3-piece set bonus decreased to 15% (was 20%).
Living Bomb now has an additional line of text that reads: “Living Bomb benefits from all talents and effects that trigger from or modify Scorch” allowing ticks of Living Bomb and the Explosion to apply Fire Vulnerability if talented

标题超过5个字 发表于 昨天 18:54

看来LR终于要脱离丢陷阱的时代了

成哥337 发表于 昨天 19:42

熊起手miss代价更大了
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